I’ve been learning to make sculpted prims in Blender for Second Life. I’m working on a leg. I have the general shape so far. The detail will be the tough part.
This is a job I was offered when talking to Jack Pitts who moved in just a few islands over at Camelot. It’s really nice to meet new people and instantly have something to talk about, like LOST (now have a guess what this leg will end up as).
I was next door at Los Arbolos and saw Jack in a hot air balloon and teleported via sitting into the balloon and introduced myself. SL is zany like that.
I’m getting good support for making sculpted prims from youTube and good people in SL. It’s not as tough as I thought, once I got the basics down.