The Snowggoth – An Icy Winter Monster, And It’s Right Next To Me!

To decorate Turtle Beach for winter I ventured out to make my first real Second Life building project. I wanted to make an icy, snowy creature rising from the sea and climbing onto the beach. While it looks nothing like I originally intended, I am really happy with the result. This is what I created, the Snowggoth!:

Snowggoth

The tentacles are sculpted tree limbs Trill gave me. I resized them and they stopped looking so much like tree limbs.

Everything else I made from scratch. The body is spheres. I just fiddled with the settings and learned about what kinds of things I could do. Then I put a bunch together and moved them around.

The eyes were easy to make, a sphere inside a hollow sphere slit open. Those are my favorite part. I made three versions of them and scattered them about.

The maw was the hardest part to get to look right. I tried all kinds of things and ended up with two round plates, see through with a black water sprite with a motion script in them. I have them going in different directions to give the illusion of depth. I think it works pretty good. I’m pretty happy with it overall, and really a whole lot better then I thought I’d end up with. Next year I should know sculpting a lot better so I can make it even better.

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Strange Things Are Afoot

I’ve been learning to make sculpted prims in Blender for Second Life. I’m working on a leg. I have the general shape so far. The detail will be the tough part.

This is a job I was offered when talking to Jack Pitts who moved in just a few islands over at Camelot. It’s really nice to meet new people and instantly have something to talk about, like LOST (now have a guess what this leg will end up as).

I was next door at Los Arbolos and saw Jack in a hot air balloon and teleported via sitting into the balloon and introduced myself. SL is zany like that.

I’m getting good support for making sculpted prims from youTube and good people in SL. It’s not as tough as I thought, once I got the basics down.

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